ABOUT ME
Born in Murcia, Spain, I started playing video games since I was a kid. Interested in it, in 2020 I studied Development and Design of Video games in Spain, learning the bases of all the aspects of a video game. Aspects like how to model in 3Ds MAX, create textures, make UV’s, render, light, code in C++ and Unity creating a basic 2D game.
Interested more on the modeling and animation part of a video game or visual project, I studied BA (Hons) 3D Game Art at Buckinghamshire New University to focus more on that part. I learned a lot of aspects like modeling in Maya, ZBrush, UV's, animation, rigging, texturing in Substance Painter and Designer. Hair creation, visual effects in Houdini FX like simulation destruction, clothing, and simulation in Marvelous Designer and Environment Art, Blueprints, Layout, Camera work and related in Unreal Engine.
In all the process I’ve been involved in some group projects as a short movie and a game.
Also, I’ve worked on the creative part of music video clips, as a writer of songs, camera, and editor of promotion concert tours and done all the aspects of live visuals of concerts in Spain.
My hope is to continue improving in aspects like modeling, texturing, layout and environment art aiming to work in the industry as a 3D Generalist, 3D modeler, Environment Artist or similar on video games, virtual productions, publishing or TV.